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The mechanic is not very smooth and polished. I like how you have to try and find a way to enter the tunnels, haha. Good job on that. I just don't see any connection to the theme. Good try

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I was going to make the levels and clues more braud over time. You get to the point where  it says wall, floor, etc.  the idea is trial and error. Your making progress by knowing that's not where you go. Its a bit of a stretch, but I mean. Its pretty bad anyways.

Hey by no means it's bad. Don't sell yourself short, we're all here to learn from the jams. Besides 3 days is not enough time to make a game but yes keep trying and keep attending jams. Also keep polishing the game after the jam is finished and see how you can execute your vision into it. Good luck!