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Thanks for giving it a try! I agree that i can be hard to get into, sadly I didn't have time to make a proper interactive tutorial. I should definetly put that in post-jam.
Naturally you need a few rounds of experience to grasp some proper feel for strategy, so while it wasn't decidedly intentional (and there should be a nicer tutorial at some point), i guess this aspect is part of the theme in some way. Initially, the idea came from "playing weak cards against strong cards" just being a failure of a move in many card games, so in this game, most cards can progress the game while having relatively simple and consistent rules (But I don't expect anyone to get this of course since the finished game doesnt really show where it came from). Hope that gives you some insight.