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(+1)

Its an interesting concept, but I think you go against the intrinsic design of Snake. In Snake the difficulty increases as you gain more pieces, so it actually becomes harder, whereas in this, difficulty decreases as you gain salt, as you decrease in length.

More fruit spawns, sure that makes it harder, but it would be interesting to make the snake faster or something as you lost more and more health.

(+1)

Nice ideas surely.