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(+1)

I'm sure our composer will be glad to know his hard work was appreciated, the change is subtle but I'm glad it had impact.  Unfortunately for the level design it could all fit within the first screen until less than an hour before deadline, so I didn't have much time to create interesting, well-tested environments.  That you still enjoyed the story/experience regardless is great to hear.

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I had not even had a chance to play mine before submitting, it was so very very broken right up to the last minute. Whilst it is still a bit broken now it was 'nothing to see here' broken before that. The crunch was insane.