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Thank you for such a long review :0

this is really helpful with future development of not only the game but me as a game dev!

This was my first ever puzzle game / my first ever 2D game, so I am super stoked with the amount of positive responses! I understand that the levels (looking at u level 2) are super hard and have the steepest learning curve xD 

After the Jam I am going to go back in and rework a lot of what levels go where, and add in several more levels that explain the features 1 by one, I also have a ton more ideas to implement that the code already supports (just some bool checks) such as buttons that only work when a certain colour stands on it, walls that can only be moved through if the player is a certain colour (this works for combinations as well! like Cyan or White), different ending platforms that you need to stand on all of them as certain colours to end the level (example: blue and green need to be in 1 location, while red is in the other)

Though I have no had too much experience making puzzles, I watched a good amount of documentaries and theories for the first 2 days of the game jam which I think really help me capture that "aha" moment in a couple levels, and I really want to continue development with more levels and worlds ^^