The visuals were amazing and the controls also felt great! The sounds also worked well, however I'm not sure that its link with the theme was too strong as the score didn't necessarily impact the gameplay all that much. Because it was a racing game where the worse score the better, it discourages from having fun aka being in a fast racing machine and not going fast. Other than that, its incredible you achieved these graphics in a jam!
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We just watched you play our game live ^^ You definitely found an issue with the game, which is that it's not obvious what the challenge is. Your craft has limited durability that is depleted on contact with the wall or when going backward. So I feel there's more to the game, but we failed in communicating this to the player. But this is a good learning experience and watching you play learned me a bunch :)