Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

really great movement, though there wasn't much of a reason to use it.

also the saber swing felt loose and it wasn't clear when it would deal damage, which made fighting the big cubes frustrating.

(2 edits) (+1)

Thanks for playing and the feedback, I definitely agree on the sabre hit not being clear enough. I want to make the collider larger and make the successfully hits more flashy.  :) And yes, I know it is frustrating aha! I wanted to have more complicated levels that took advantage of the movement, but  I simply misjudged my time management. :) 

Hey, the issue with the blade was a bug. I have just pushed a small update that corrects it. Thank you for pointing it out!