really great movement, though there wasn't much of a reason to use it.
also the saber swing felt loose and it wasn't clear when it would deal damage, which made fighting the big cubes frustrating.
Thanks for playing and the feedback, I definitely agree on the sabre hit not being clear enough. I want to make the collider larger and make the successfully hits more flashy. :) And yes, I know it is frustrating aha! I wanted to have more complicated levels that took advantage of the movement, but I simply misjudged my time management. :)