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JackEatock

236
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A member registered Mar 04, 2019 · View creator page →

Creator of

Recent community posts

Thank you so much.   Yeah it was stressful learning Godot xD , but I like the engine, it's so small and quick!

Thanks for playing, really glad you enjoyed it.

Yeah haha, the physics get a bit weird sometimes xD

Thank's for playing! :)  

Yep, there is a weird physics bug. Basically, the bloblets can jump on each other, but if you get it right they can infinitely jump on each other and fly across the map haha

Awesome concept I had a lot of fun with this game

Some feedback/suggestions

  • The oil fills up further than the bar.  I would mine for ages then just go straight down.  This was fun at first but it removed the challenge of the game, making it far too easy to go forever.  I think it would be better if you have an oil capacity so you have to be careful not to over extend yourself.
  • As said by someone else, left click started the game not right
  • The text was very blurry for me.  I found it quite hard to read, especially the scores.
  • At first, I did    not realise you had to find the exact spot where the oil is within the circles.    I assumed if the circle said 1, and I clicked it, it would mine the entire circle.   This might just be me but it might be worth trying to make it more intuitive.
  • When collecting oil, there was often a delay before the oil bar actually went up and it says that I got Oil.
  • Scanners take too long in my opinion.

Cool game, great job! :)


Such a wholesome   game  , nice job    :)

Thanks for all of the compliments and I'm really glad you enjoyed the game. :)

As for the theme, the idea is that you need the blobs to be underneath  each other to make a pile to get over obstacles.  I appreciate its a bit of a stretch haha.  

When I originally tested I was able to spam the jump key and fly through the level. 

Now that it is fixed, the game feels so much better!

I love the art style, the mechanics are nice and it fits the theme well.

I think it would benefit  a  lot from some small sound effects and a music track.

Good job :)

The little  flapping animation of the bat is brilliant xD

Good job.  When I originally tested this game did not work for me. (the camera was not looking at the bat instead it was really far down the screen) But it works great now, so I've updated my ratings.  


Great job on the submission. :)

Thanks for playing and glad you liked it :)

I wish I had time to make the blobs react to being squished etc haha, maybe little squeaks as well xD

Glad you liked it :)    

I think it's a good concept.  The input is quite buggy, I found it often wouldn't turn when pressing.   But I think    I  would have found the game very addictive if it was more responsive. 

  Good concept,   nice art   and for me it was mainly held back by the input. Well done  :)   

Cool game, nice job :) 

This is my favourite game submitted. 

Fun, addictive and unique mechanic with satisfying audio and visual feedback.

Great job, especially for 3 hours. I do wish this was played in the browser tho! 

I found it very hard xD  But i had fun circling around one x for 10 minutes until I ran out of fuel haha

The shark was a nice touch, adds a lot to the environment :) 

My face when playing:

Seriously tho, I really liked this game. Very cool concept and well executed good job!

Cool concept and surprisingly addictive!   I  did find sometimes the gems would not collect and other times it seemed impossible to survive haha. But overall I liked this game a lot, good job.

Shame you were not able to implement the digging up of the bones. Cool game, I really like the art style.  :)

Rachal eating well tonight! Cool game :)

It's like inverse Mario! Very cool!  I really like this game. 

Would benefit from   Audio and more levels  :)

Thank's for playing :) 

The black and white art style is cool :)

Thanks :)

Cheers mate. Do you know the name, I'd like to see it? :) 

Thanks for playing and for the compliments! Yep only level 1 works, for now,  I ran out of time aha. I will probably not continue this project, as it was more of an experiment with the controls. But I will work on something similar :) 

That is awesome thank you 

Thanks for playing and for the feedback. I completely agree, really wish I had time to put an outline for interactive objects. And unfortunately no, level 2 was not ready. 

Awesome concept and very well executed. Had a great time playing, well done!

Cool game, the switch when you drink the juice looks awesome. Nice job!

Sadly I couldn't play, the tracking for the HTC Vive didn't seem to work. I tried each build. Looks good tho xD 

Awesome concept and interesting movement. Nice job!

This is really well polished and a very neat concept. Spitting out the seeds is something I haven't seen in a VR game before and it was pretty fun to aim with your mouth. The auto-aim assist on the throwing was also great, helped me a lot as I was in a small room. Overall really well-made game and I am very impressed. One thing I'd like is maybe two more holsters slightly behind the current ones so that you don't have to go back and get the watermelons as often. Nice job.

Thank you, glad you enjoyed it!

Glad you enjoyed it! Thanks for playing :) 

Thanks a bunch for the review, my main goal is to get people's opinion on this kind of movement so this is really useful. :) 

Thank you very much, I really appreciate it! Glad you enjoyed the game :) 

No worries

Hey I got this error, best of luck

https://i.gyazo.com/062afb317a3dbc6afad41a7b8682f049.mp4

That's awesome thank you for sharing, will be nice to review the playthrough when making improvements to the game :)