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Despite the simplistic gameplay and visuals, you've managed to achieve a lot with this one. The levels are really well designed, the mechanics are well thought-out, and overall it's a really fun game. No distractions, no bells & whistles, just pure game design.

That level right before the one with the green door & buttons was pretty neat. And the way you introduce new mechanics is intuitive and pretty well done.

Also: "There is more to be found" at the end really got me. I noticed secondary portals in some of the levels, like in level 3 for example, but I couldn't for the life of me figure out how to get to it. I realise that when you grow to a tiny, tiny size, you can move through walls for a few seconds before the level resets, but I tried over and over and could never make it to the portal :(

DM me a hint? I really want to find out!

(+1)

Thank you so much for playing!

To open the passage to the "secrets", as I call them, you need to collect every object in the level. This will lead cause you to essentially fail the level, but it is necessary to progress the "story". Don't worry about resetting the level after you collect the secret, the game will remember.

Oh, nice! Okay, I'll play through it again :P