I like the mechanic! And the art is really nice too.
There are a few things that could probably be done to make the game feel better:
- A smaller hitbox on the robot while it's still alive. This might make it feel better to move around.
- More air control when you jump, as well as good speed even if you jump right away. Right now you need to go be moving for a while or your jump will be short and slow.
- There are some invisible obstacles throughout the map.
- Sprite changing should be more "frequent", such as when reaching the ground it should reset and not keep the jumping sprite.
- The death dialogue seems unnecessary as there is a counter already. It would be fine if it was less frequent, but it happens every time you go through the NPC, and ends up distracting too much from the game.
- Being able to jump right when you reach the ground. Seems like sometimes you can't jump right away.
Good job!