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I liked the writing! Also this hit close to home!

I think the game tells it's story through exploration, in that we learn about the consequences of our actions as the game progresses; sometime immediately after picking it. The choices were all impactful, and illustrated that even if you have a great idea for a meeting, it would be pointless if it wasn't advertised well. I guess all of the different ending would make this a "shrub" to use the chapter's terminology. Nice job!