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The whole time I was playing this I was trying to figure out how it fits into the "failure is progress" theme. I got all the way to the end and figured that since I never fell I must've missed something. I thought maybe if you fall there'd be trampolines to catch you or something, that'd be kinda fun. Started it again and tried falling on the first level after going up a bit, but that didn't seem to be the case. At any rate, jumping on trampolines is pretty fun. I enjoyed how the jump had a little bit of x velocity even after you stop pressing any directions. Felt good to continue the arc in midair even without input. Would have preferred if the first level weren't so long without any trampolines and if there were more mechanics introduced. At any rate, pretty solid little doodle jump-esque game. Thanks for making it!