I would absolutely love this. Right now the SNES homebrew community is somewhat of a hodgepodge of personal preference, dead links and "I've-always-done-it-this-way"s. Although I don't personally have the time to put together something like that on my own, I would love to help contribute and would 100% feature it front and center once it's up.
Viewing post in Regarding resources -- shouldn't they be "exhaustive"?
One could possibly try to crowdsource the resources. Let's say you ask people here (on the front page until the jam begins? -- well, it seems pretty important, and there is still some time left), on SNES dev Discord, and at NESDev (in a new topic?) to list like 1-3 of their favourite links.
Then these links could be put on GitHub (or on some existing wiki if people would prefer that instead). A fancy page might be created later on/after the jam, if someone will feel like it. For instance this list currently is just a "bare" GitHub page: https://github.com/balintkissdev/awesome-dos
I can begin...
Super Nintendo Architecture A Practical Analysis: https://www.copetti.org/writings/consoles/super-nintendo/
Assembly for the SNES: https://ersanio.gitbook.io/assembly-for-the-snes/
"There is no knowledge that is not power" ;)
The Game Boy Advance retro coding jam celebrating the 20th anniversary of the console has just begun: https://itch.io/jam/gbajam21
Maybe you will find there some interesting ideas for the SNESDEV jam, check it out marshoepial.