Thanks! I'm a huge fan of fourth wall breaking games, so a game like this has been on my mind for a long time.
It kinda taxed my GPU a bit
Yeah, the performance is pretty garbage. I've already explained it here:
The performance is bad because I used Godot's CSG combining system, which is only supposed to be used for prototyping levels because the performance isn't good. I would have converted it into one mesh, but I've never done it before and I didn't wanna mess up my level lol
the game exited every time I tried opening it after the final part
I'll let you in on a little secret: You can reset the game to the beginning by going to %APPDATA%\Roaming\Godot\app_userdata\my game and deleting stage.txt ;)