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(+1)

Hey!

I just released a new build where the player always looks towards the cursor!

I think it's way more responsive now. Thanks so much for your suggestion! :)

I would love to know what you think.

(+1)

Yeah feels a lot better in my opinion. You work with Unity? If so, add Controller support (dual stick) and make a mobile version with adds. Just one day of work and you have a fully finished game, making Add revenue ;)

I personally would make the difficulty raise a bit more shallow...but I am very bad at bullet hell games, so I am not the key audience :D

This game is not Unity... It's a custom engine made in C++! :D

But we will release on Steam on March 22nd for $1.99. Hopefully a lot of people will like the game over there as well. :)

Other people also said that there is a spike in the difficulty, I think I might make it smoother indeed.

Than I don't know how difficult controller support would be^^
But especialy if you are aiming for steam I would give it a try. Bullet hell is often played with a controller.

If you are talking about PC gamepad support, we already have it :)