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(1 edit)

There's the occurence I call the "Marauder Train". The Marauders all spawn in the same position and follow the same movement pattern, so if many are spawned in a quick succession, there will be a large train of destruction that spews missiles everywhere while traversing long connections. I urge you not to remove this, it's hilarious.

Haha :) Marauders are a bit special, since they are one of the few who have a cheap but rather poor path finding algorithm. Most units do it properly, but Marauders will have to double back, try again etc etc. I definitely won't remove it, nice catch :)