Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks for playing! Haha! yeah, we had all the movement and collision stuff all good to go, then we put the model in last minute and /everything/ broke, so I had to "patch" (read: utterly decimate) the movement code. The boxes and walls were dash-able but we weren't able to communicate it in time sadly. Still! Thanks for checking it out! I loved Calamity :)