I'm glad then that i was very forgiving with Koyote Time... (^u^)
Ye, i could probably have but deadline was coming fast and, I'm going to be honest here, i was feeling kinda lazy and i didn't really want to code another mechanic for the game, plus i hadn't really used the boxes full potential, so box it was... (>u<)
The B sides imo are much more harder than the C sided imo, mostly because the B sides are much longer than the C sided and the skill range isn't that far off... I do agree tho that when i was doing the B sides, C sides seemed a lot scary to me too, Matt (and the other designers, if there are any) did a really good job to make them feel scary...