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I like the animation and the sfx of the candle and the controller feels nice!! Uncovering the map bit by bit feels also very nice, although sometimes you have to rely on trial and error a bit too much imo

(+1)

Hi, thanks for playing! I'll keep the trial and error part in mind. I tried to make the right path relatively easy to find, but perhaps the obstacles are a bit unfair at times. I'll look into using some sort of indicator to kind of guide the player in the right direction. Maybe a way to throw a part of your light so that you can see ahead without actually having to jump? Anyway, I appreciate the feedback!