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(1 edit)

This is a very fun and unique take on the theme! It's very chaotic in a good way, I really enjoyed that. I feel like it was too hard to quickly tho, as I struggled to get past level 1, and then lost on level 2. Also I think the items sometimes don't go to the cart, but rather just get dropped (even if it's on your list), so maybe a more generous hitbox for adding things to the cart could be nice. Overall, tho, great job!

Also I left a comment in your community post, plz you check out our game :) (it's at 19 ratings)

(+1)

Thanks for the feedback! I've rated and commented your game! We've actually tested and modified the difficulty many many times but still couldn't have a conclusion. Some testers found it too easy and some of them found it too hard. If we had time to work on a post-jam version, we will make each level unique and not repetitive. We will focus more on the strategic aspect of level design than the action aspect, and that would be helpful to balance the difficulty. Another thing to talk about is the reason that caused your items dropped. It is actually not a hitbox issue because the hitbox is already generous enough! I found the problem might be the range of how far can items move. I will broaden the range and it should be fine. Thanks again!