I really liked the simple color pallets and clean graphics! gameplay was fun and I don't think it was too short for a game jam game. I think what you made is a great main core for a simple platformer that can be expanded upon with more mechanics if you want. Its easy to understand, which is good, and well polished for a game jam game. I also saw you posts on the Godot subreddit so it was cool to see the game progress over the three days!
Viewing post in Blue Insides jam comments
Thank you soooooooo much!!! Now I know I made the right choices. This is defenetely what I wanted to achieve! A game I could potentially expand upon and is atmospheric. I'm really happy, that those reddit posts didn't go to waste! I also have a twitter and posted there too. See if you like my tweets here: https://twitter.com/TheoTheTorch ;)