I kept dying and couldn't figure out why before I realized that there were spikes right before I gave up out of frustration -- the spikes blend in SO much, they really need to be a brighter color. The mechanics were also a bit confusing -- I couldn't tell what the rules were for when the ghost could or couldn't pick up the box, and sometimes I would press a button and the level would restart with a ghost but I didn't see a spike where I was -- is there some rule about "You die if all buttons are pushed and you can't get to the exit" or something like that?
I liked the art and I think the concept has some potential.