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Turns out it was due to me extracting to a new folder with WinRAR instead of just extracting here (Can't tell if that's windows or WinRAR bugging out there). Anyways, got it to work! It was very fun to mess around with! My few critiques are: allowing the player to see the destruction / final dynamite go off after the goal is reached would be nice, the dialogue system could be made a little less ugly as right now it's not great to be the main method of tutorializing, and it would be awesome if you had made the walls/furniture in pieces in blender so you could explode them even if the user did have to deal with the performance issues that come with that. Overall super fun though!

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Phew, at least it wasn't an issue with the game.  The tutorials could have been made a little more streamlined and obvious and I agree with the sudden cut to the dialogue scenes, that could have been done better.

I'm glad you enjoyed it though!

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Thanks! Any chance you could play mine? I think you know the pain of WebGL not being an option :P https://c0d3d.itch.io/inhabitant

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Oh, I've already played and rated that. The other person who helped make our game also left a comment. 

It was a pretty fun game, the graphics and sound designs were really solid.