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Music volume: is it too loud, too quiet?

Maybe a bit too loud.

What did you dislike and why?

Lack of variety in enemies and what they give was a let down since it led to the game's objective becoming very linear. Though in the time you've had to do this, the art, world and mechanics are incredible. The how to play was also very informative.

Did you feel like anything was missing and what?

Maybe a different enemy type for a different area?

Was there something you tried to do but couldn’t?

Nothing

Did the controls feel natural?

Yeah they were good. Maybe add WASD?

Is the objective clear?

Yes! Explained clearly in the how to play.

Did you feel like you were getting adequate feedback on your actions?

Yes. The shooting felt a little weird though, maybe due to how slow the projectile is.