Thanks, yeah without post processing the game looked bland but I get what you mean, its a balancing thing, also I was going to make my own music for the game but the deadline was fast approaching and I wanted the game to have music and that's the only one I found that sounded like it would fit the game.
with the webGL build I rebuilt it twice now, changing compression settings (as someone told me to try that) but that didn't work either. how weird.