sigh.
I give up, I can’t figure them out
So, after playing the game here’s my full, honest review :
Not bad of a concept, and I know it was made in 7 days, but the game has a few core issues, but let’s start with the good. The being boosted by the shots is an interesting concept, and is sometimes fun to play with. But it really is kinda bad (considering the game recommends you to play with arrow keys, it’s kinda impossible to play with arrow keys and a mouse if you are right handed), and some platforms are kinda hard to reach (because of the shooting mechanic), and everything kinda felt empty due to the lack of any background music.
But honestly, i am impressed that you did this in 7 days, not bad kid!
Thanks for playing :D
I can totally see where you are coming from, and admittedly, we ran out of time (there’s a reason the game doesn’t have music, and it’s mainly cause we only had 10m to pick them, cause everything was just so tightly managed time wise).
But i hope the jumps didn’t ruin the fun.
Again, Thanks again for playing!
i REALLY see a lot of protentional in the game, but god is it hard.
And i think the main reason that it is hard is because… you are guessing what’s right and wrong
You have no clue what to do or to select, which is i guess fine? somewhat conveying the feeling that “Speaking to people can be hard”
But i don’t think that’s really how things work… i mean ik this is a game but even for a game it’s a bit too far to be worth it.
And the fact that you reset from the start every time you screw up, and you only have 3 tries makes it even harder.