In the context of being a short palate cleanser in the middle of a full-length platformer game, this is a fun diversion and a pretty substantial minigame.
- I feel like difficulty can scale up a bit faster. Until you catch a fish that punishes you for reeling in at certain times, it really just feels like a numbers game in which the player's numbers are higher. Maybe even the smaller fish could have a weaker version of the mechanic just to make catching them less mindless
- When casting your line, it would be nice to be able to zoom out or move the camera somewhat. Without being able to see the position of more fish, it doesn't seem too relevant when I cast.
- I see that reeling cannot be initiated when low and stamina but can be held until you run out completely. It would be nice to have some marker on the meter that indicates the minimum stamina threshold where you can pull/reel again
- It would be nice to be able to release a small fish that you catch on accident when trying to catch a larger one.
- cute art as usual and options to rebind controls is appreciated as always
I'm curious whether you plan on making this minigame recurring with harder fish and more complex mechanics, or whether it is a one and done event. Either way, good stuff, keep it up!