Oh this is so addicting...I had to lose on purpose since I'm at work....maybe it could use a difficulty bump? Regardless, very fun game and very well made!
Viewing post in DogeCoin To The Moon & Beyond jam comments
Thank you! Haha yeah balancing it has been a little difficult and I am working on it, but I did not want it to take too long to get all the Player AdOns.
It currently speeds up every minute and it gets harder as time goes on.
But what about a "Pause Button" where you can quit and record your score? Would that help the issue or is it just too easy in general?
Haha, a pause button might be nice, but the addiction part is more my personal issue! I get sucked in to things real bad... XD
It's tough because I do get a really nice, satisfying sense of progression as is, but I also wish there was more danger to it....maybe more rocks? Or more damage done to you when you miss the rocks/coins the further you get? Not too sure, but good luck regardless!