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The game got stuck at this point. I think the solution is to reset the player's speed and velocity before respawning them so they can't escape the bounding box or to check if the player is a certain distance from the platform regularly to reset them if they get stuck. Good job finishing your entry!

(1 edit)

Thanks for the feedback, i should' ve made a box with a trigger at the bottom which resetts the player, but i made it so when it goes out of the camera view and its below a certain y level that it resets after that. Next time I will hopefully do that and add your feedback to that.