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A jam submission

The Roller 2-3D - Wowie Jam 3View game page

Submitted by kryptonitesandwich — 4 hours, 47 minutes before the deadline
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The Roller 2-3D - Wowie Jam 3's itch.io page

Results

CriteriaRankScore*Raw Score
Topic#6552.5103.000
Simplicity#6722.9883.571
Creativity#8102.1512.571
Sound#8271.6732.000
Fun#8391.9122.286
WOWIE!#8571.7932.143
Visuals#9231.5541.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I made it myself using chordchord and LMMS while watching a tutorial

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Comments

Submitted

The game got stuck at this point. I think the solution is to reset the player's speed and velocity before respawning them so they can't escape the bounding box or to check if the player is a certain distance from the platform regularly to reset them if they get stuck. Good job finishing your entry!

Developer (1 edit)

Thanks for the feedback, i should' ve made a box with a trigger at the bottom which resetts the player, but i made it so when it goes out of the camera view and its below a certain y level that it resets after that. Next time I will hopefully do that and add your feedback to that.

Developer

Thank you all for your great feedback, I didn't expect this much feedback (and good response) so thank you all very much!!

Submitted(+1)

Beat this one. To everyone having issues where you fall forever at 6 points, you can work around that by landing on the platform before each death. It looks like the camera only catches up to you when you're on a solid surface and I think the death barriers are messed up if the camera isn't following you.

There was one part where you have to ram a cube to make it fall of the stage which is pretty fun. You also get to wall climb and there are some other interesting features in there as well.

I thought it was kind of odd that the first level made a big deal about only having one jump, but you don't even have to use it and then like 2 levels later you have infinite jumps. I would have liked to see some puzzle or something surrounding that mechanic.

Anyway, nice job!


Developer

Thanks, I didn't expect this much feedback (and good response) so thank you very much, I don't have death barriers (should've done that)

Submitted(+1)

I had a similar issue once getting 6 points, its a shame, it had promise. Q.Q

Developer(+1)

Thanks for rating it, after adding the 3d feature and the camera movement up down it poblably broke, but i didn't playtest it properly and i just wanted to submit it (cause I thought it is very bad and proobably no one will play it)

Submitted

No worries, everyone's first Jam is rough, but you've learned from it, and improved for the next time. You've learned about budgeting your time, and where you can put your resources, as well as scope. My first game jam was on Ludum Dare, so its not in my itch history, but it was a train wreck. It didn't work at first, one of the levels was incompletable, the game was obnoxiously hard, and there was no Sound at all. It wasn't a good game, we got overzealous with our attempt X)

Developer(+1)

Ok, thanks

Submitted(+1)

Something happened on Lvl 1 (6 points) where ball left screen and just never respawned! Adding more and more mechanics made it interesting, I wish there were more levels to complete using W/S and final view :)

Developer(+1)

Thanks for rating! I left a comment on yours too