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(+1)

Thank you for your very descriptive critique. It wasn't whining, it was some wholesome feedback.

  • The coins are completely taken away upon starting a new run. Currently, it may seem only as the means to make the player try harder again, but I had some ideas that would solve the problem.
  • About these ideas, having more content would indeed help. I had an idea of having purchasable one-life long upgrades, so it would make sense to have more money than you actually need to proceed in the story (I mean, for buying those artifacts).
  • Man, the thing with the Death Points given respectively to the number of rooms you cleared is great. NO, THAT'S AMAZING!

Thank you for your time you've put into playing and reviewing. This feedback can even help the game evolve into something bigger than just a jam submission!