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(+1)

Really fun idea! I think there's a lot of potential for a game about a cat just causing general chaos, and the game looks good especially for a 72 hour jam! The controls felt pretty good, but the swipe felt pretty delayed -- having to wait for the animation to finish every time got a little annoying, especially when one swipe often wouldn't be enough to knock an object off a table. Nearly got stuck on the cannon part before remembering the fire interaction (I spent a while just pressing E around it or looking around for a cannon ball) -- I feel like adding a wick to the top would've helped give a hint as to what to do.

Great concept, good art, nice tie-in with the theme and an overall great entry!

(+1)

thanks for the detailed feedback. I agree, I'm also not happy with the current delay for the paw, but for the jam i had to accept it like this for now as I'm not that good with animations and character controllers yet, so had to use what i had. So, something I'm gonna work on for the full release. :)