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Hi, Alixxir, thanks for your kind comments. You are right, the player attachment was an issue, as I have to change the structure of the characters several times, at the end they're two character controllers, one of them writting values on the other. I notice the attach issue at the last moment when I have ran out of time...

That's an awesome and funny idea! I'll try to implement the pushing and also a pulling mechanic, that'll be fun. I did not have the time to make models but the player two, the one that moves too slow, is supposed to be torso and hands, and the player one is supposed to be the legs so when one gets on top of the other it becomes a whole therefore strength lies in differences.

There is not head for the main quest of the game would be that they are looking for their head :) (A third part, also different, which complements the gestalt.

Sorry for the wall of a text!

-Best regards-