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(+1)

Thankyou for the feedback! Muchly appreciated. 

I agree about the camera controls. Theyre partially clunky as you guessed, to emulate oldschool games, I managed to get the player and camera controls very close to how Banjo Kazooie is setup - which is a pretty clunky game when it comes to the camera. Also because I didnt have the time to improve it any further than that XD 

Something that would have been nice would be a toggle to 'auto'-stick behind the character, which a lot of games had including Banjo Kazooie. But I didnt implement it because the camera would have cut through terrain a lot like that, so Id also need to work out some kind of anti-clipping feature for the camera which I didnt have time in the end to attempt. And yes the mouse could also be a good way to do it, which would basically emulate a joystick. All good solutions :)