Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

We made it a primary goal to make the gameplay feedback in-game (in terms of hit impact, etc) unfortunately, that fell flat with the block animation bug (it fails to play randomly). Also I actually don't remember if we intentionally made the 3 death limit (I feel like we did but it was getting late in the jam, and late into the night haha :P) But you're absolutely right, it's the ideal for sure! Like some sort of flashy popup to really be like "Hey! You got a new ability! Memory gained!" (So we tried to at least do it with dialogue and let the player piece together what was going on). Glad you overall enjoyed it, your criticisms are absolutely right.