Whip acts strange, when I aim it, if I spam it randomly I can travel really fast if I get lucky.
It's a bit strange that right button skill activates on pressing AND releasing.
Coor palette is pleasant, but music sounds too generic as for me.
And jumps sometimes stop working for some reason, are they have some sort of charges and recharging system?
Viewing post in whipdash jam comments
All airborne abilities are limited (one airjump, one dash, and two whips) and recharged on hitting the ground, that's that the UI on the bottom shows. The right button also activating on release is definitely a bug tho.
The music is still from opengameart, I started learning to use famitracker but haven't made anything presentable yet.
Thanks for playing!