Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I'm stunned! The art is amazing, the story is really nice, really reminds me of Firewatch (ah the memories) and it manages to keep you hooked for the short 5 minutes it lasts :)

Only problem is that the player sprite isn't correctly animated, it's constantly in a move cycle even when you don't move, and the player kind of hides some of the background! Also it doesn't fit the theme, i guess, but it's not the point of the jam either.

(+1)

Thank you so much for the kind words and feedback! (Also Firewatch is now 100% on my list of games to play since I've been told that twice now).

As for the character animation, due to the limitations of the engine (gonna be moving this to a new engine from scratch), the character has to remain animated at all times and also sadly clips on top of other tile layers since there is no layering systems, I had to hand paint/draw every single pixel on the screen in 16x16 grids.

Though as for the theme I was playing with the progress through failure in the sense that as a ranger you fail completely at saving the forest but you progress in saving yourself through injury and saving the two others!

(+1)

I get the theme now, it makes sense!

But yeah holy moly i cannot even understand how you haven't played Firewatch yet. I mean it's not that i care but your game's story and alot of the dialogue is so similar to Firewatch this is incredible! I urge you to play it, it's very short, i think it's like 2 or 3 hours tops if you take your time, and it's absolutely amazing.

(+1)

My big inspiration comes from The Adventure Zone - Amnesty, I really love Justin's character Duck and his relationship with Pigeon in the first episode. I'm excited to give Firewatch a try, perhaps his character was inspired by it or great minds think alike xD

Also thank you, thank you!