A much much more unique take on the generic leave-platform-on-death style game. I liked that.
However, it isn't without issues.
- The movement does not feel good. Variable jump height would serve this game well, and in general, this lacks a lot of feel-good things about movement. Jonas made a good video on this.
- Camera cannot reset once you pass one boundary. I got permanently stuck at one point because of this and had to restart the whole game.
- The game does a poor job showing where I'm supposed to go. It took me several minutes to find out I was supposed to go to the right side of the screen instead of that being an impassable barrier.
- Music resets when you change scenes.