Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+4)

Agreed, when I update room builder in unity it takes it 30 minutes to process the file. 

Also, having it split into different files will mean that there's no need to reorder stuff around when new type of things or new row of things gets added, so it's more future proof. I already had to redraw my walls when new wall types got added and shadows moved.

And if someone really wants whey can make single palette for room builder things... in Unity they can anyway.

As a side note: would be great to not move the tiles around in the tilesheet if possible, it makes updating them easier :D

(+3)

Thanks for your precious feedback guys, I've just updated the asset adding a subfile for each section of the "Room_Builder", as you asked! Also, I'll pay attention not moving around the stuff that's already placed! ;)

(+1)

Thank you very much :)

(+1)

Thank you :)

(+1)

Thanks LimeZu! :)

(+3)

You are welcome guys ;)