There seems to be some issues with the way collision works paired with the way you have the movement working that allows you to effectively scale certain objects by strafing into them while walking forwards.
Often times it seems multiple of the shades spawn on top of each other so you just have two stacked shades running at you, easy enough to deal with since they both die to the same spell but it looks silly
audio triggers (like a shades death scream) seem to override whatever audio is currently playing, i lost two sets of fort dialog to that happening.
the writing is pretty good though, i was genuinely interested in where the story was going and i appreciate the old english thrown in there.