Veryyyyy cool concept! This makes for an amazing story driven game. I think a revision of controls could make the game a little easier on the player, I found that the arrow keys for all the controls were counter-intuitive and I often found it hard to navigate the platforming because it was uncomfortable to use the down arrow to drop the typewriter.
I loved the idea of the deadline pushing the character! Although, when I realized I could just type out the entire text (letting the deadline hit me a ton of times) and then just do the platforming, the 'deadline' became a lot less motivating. I think if you could figure out a better way to make the player manager the platforming and typing at the same time, it would make the game even better!
Great work and awesome concept!!! :)