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The idea of pushing things of different weights around is a pretty good fit for the limitation. I think this game would be a lot more enjoyable with a different camera angle, maybe a top down perspective, and if the player moved a bit faster. I found that every time I managed to get the ball off the platform it started rolling away faster than I could get to it and I couldn't move it over to the goal platform

Thanks for this feedback. From the feedback so far, I should definitely increase the basic speed of the player-cube, after the jam vote is done. I'll give some different camera angles a go, also. Thanks again :D