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Awesome game quite chill. How did you implement weight though? Overall awesome :-)

The original idea was to have the slice points be affected by weight the more damage you take. But sadly I ran out of time. So the only real weight mechanic is the weoght of the texts pulling them down (i.e. gravity). I would not be surprised if that disqualified me from the jam, but that'd be alright. Had a blast with developing this game :)