Thanks a lot for the review, and I'm really glad you liked it!
- I'm still considering it, but since it's a frequently suggested change, I think I might just make it a thing soon, so stay tuned!
- The game does have a big touch of horror, but is not too focused on it. I'm always doing stuff in a way that makes it scarier, though, so suggestions are welcome.
- I'll consider it, but I prefer it when the game itself creates it's own magic items completely random each time. Maybe I should make the name generation for equipment less generic?
- Enchantments for weapons and shields always scale directly with the equipment's power, usually making it 1.5x better. I don't know about sacrificing whole spells just to get a guaranteed enchantment... But I might add it just so spell drops aren't completely useless to low-INT characters.
The INT buff spell really can easily break the game, but that's part of the fun! Try it with the HP to MP conversion spell and enjoy tearing the game apart. I might need to nerf it again though...