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(+1)

Well, I was thinking more of adding some puzzles to it, and additional (ranged) enemies. I think if I want to do that - player would have to have more control. But - that random movement thing could be perfect as additional mechanics after you do something (like - gotten hit by a goblin or drink some leftover beer to regain... Ekhm... Health).


But that's something I would have to test for :).

(+1)

I like those ideas. The movement mechanic would be perfect as a ‘dazed’ effect. You could mention needing testers in discord I am sure there are people who would play and give feedback!