Just thinking about it -- one thing you did very well is maintain a lot of interesting interaction from the player. The feeling that I'm taking actions that are having some effect and are important is undeniable.
It's kind of the opposite purpose of what those actions are meant to do. All of those actions are meaningless literally meaningless nothing you do changes the outcome of the game. The main character is life is really meaningless because he just does the same thing day in and out. He is bound to the system. Which is why in the neutral ending it repeats the beginning.