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ok i don t understand anything but i think that all should correlate,you can make a fighting option where you can besiege a city and you will fight with your little army of slaves against the city guards,i know a city can t have just 10 guards or something but you can add an option where you will have to fight against 10 guards for 5 rounds for example  in a last man standing fight.And the question is what you do after you conquer the city?well you can make a another management system,where you can tax the slave shop with 20% for any slave,yeah and if you buy a slave from your city you got 20% back .You can manage the city  guard with your own slaves,sometimes you will have to deffend your city against orc hordes or demons invasion idk.You can tax the whole city,passive income and you will be a head in the Slave Guild,you can add here asasination quests,you can put one of your servant to poison another head of slave guild and she or he will have succes based of her/his luck,yeah so this will be a new stat.More power will mean more new complex abilities that will help you to conquer other cities,you can add a option where your servant can be turn against you by other heads of slave guild and you will survive if you defeat them.And if you are the ruler in a city you can have the option to make sex in public.You can add another mission where you have to catch a bad known prisoner and after you will have the option to chose how to torture him or her in public.

I think the city conquest thing is just way too big a project. The idea for public sex scene or public use job might fit well with Strive though and it is somewhat missing from the current game. I'm not sure the Brothel mistress would be too happy with a free use job so perhaps we'd need to fit it into her quest line somehow.

i knew will be complicated ,at least one of my ideas could be included,i will find more but smaller to fit your project cause at this moment the actual game is not good enaugh for me,i want something slightly better

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What about fixing the portraits problem?like even with the random portrait mod when you capture slaves the images are still not matching the description,like when i played the game one year ago i used most of my time searching for the best image to match the description and after unlocking the alchemy stuff i used all of my money to buy potions to change the description to match the images =)))).The guy who made the images folder added just females,i am not into boys but they should be there cause you have to put female images as their portraits or to let them without any image at all.

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There's a solution to that without modding. Get more image packs. Get better image packs. Chat with people in the portrait channel in Strive discord. https://discord.com/channels/482888320117112843/482890530116861952

ok,thnx i will check it out,i got 2 new ideas for your project:1)What about starting the game in poverty cause you don t seem a selfmade in the begining xd,the entire backstory is you being lucky enaugh to get a mansion,maybe not in poverty but without the mansion where you need to rob enemies and finish some quest in order to afford the mansion later.Imagine being treated like shit by everybody in the start,you will want to make them pay,and here you can add a better tutorial then just a girl telling you what everything does.2)Sincerly after you got enaugh money to afford the best gear and after you got all the spells with enaugh upgrades in level you are strong enaugh to kill groups of enemies over and over again,the game become too easier and predictable or predictable enaugh to get bored.Bosses will be the key here,i mean yeah you can add just new enemies but if you add some enemies cataloged as bosses and give them a cool backstory you will think for a second:Wait,this is not just a normal enemy,this is the leader of the orcs.Imagine making the queen of the dark elves your slut like in Kuroinu(hentai),you will have that dopamine rush to get her.She will be 10 times more valuable then any other dark elf on the market.The Bosses could drop legendary items or something or they can be a guardian to the next area.

the discord link is not working or i don t have the permision to see it or something 

a torture chamber?transforming homeless people in your servants?mobs droping different loot based on chances?(for example we take a wolf:nothing in 50% of cases,bestial essence in 30% of cases,wolf fur in 15% of cases,wolf fang in 5% of cases)not like this but i think you caught the idea.

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Talking to someone in the dungeon covers plenty of this.
I think it's too easy to collect new slaves when you go into the endgame rather than too difficult. You can collect as many high end slaves as you have rope, essentially. There doesn't need to be an extra pool of people to collect.
I think people would like more drops from creatures and something to do with those drops if someone can make a full system. Personally I'd rather make fights with wolves more interesting (by improving the fight mechanics) before adding extra reasons for people to fight them. I don't like the alchemist start as that it encourages you to do the dullest fights (monsters) instead of something interesting (slaving).