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(+1)

If anybody else having a problem under Linux because of the engine not finding game data, and you have Unicode characters in the path, move the game to a path with only ANSI characters.

Nice game!!!

Thanks for the tip! Nobody has reported having this issue so far, but it's great to know in case it happens to someone, much appreciated!

(-1)

Also here the Linux version didn't work, played the Windows version via Wine on Ubuntu (which ran smoothly out of the box). 

What was the issue exactly, did it simply not run, or did it crash at some point? Did you get any error message that could help pinpoint the problem?

The terminal shows me an error in room15.asc, line 60. Maybe a " missing or something, AGS can be quite picky ;-)

(1 edit)

Oh, that looks like you might have the sound turned off in your settings or it failed to initialize for some reason and the game crashed because of a call to an Audiochannel resulting in a null pointer error. It's weird that it did not complain in Wine though!

Same config file in both versions. I've tried some different parameters but no luck :/

That's so weird :/ Happy that it works under Wine at least, though.

(+1)

Ubuntu version 20.10. The console log is:


Adventure Game Studio v3.5 Interpreter
Copyright (c) 1999-2011 Chris Jones and 2011-2021 others
ACI version 3.5.0.30
Initializing allegro
Initializing game data
Game data file could not be found. Search path used: '/home/deejay/Letöltések/IOAWN/data/'
ERROR: Unable to determine game data.
Engine was not able to find any compatible game data.
Searched in: /home/deejay/Letöltések/IOAWN/data/
Root cause is the Unicode characters in "Letöltések". When moved to a pure ansi path everything is all right.

Thanks for reporting!