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(+1)

Interesting gameplay design. Couple of things to note however: When I first booted the game up, I had no idea what was happening. There were no hints about what keys should I use, what is my goal, or any other meaningful information. However, when I did finally understand what controls were, I quickly grasped the game idea as well. It's interesting for five minutes at best, and definitely could use some better soundtrack and more variety between the levels (Maybe new mechanics, powerups, obstacles?) All in all, cool.

(+1)

Thanks for the feedback! I've gotten other feedback which I might or might not apply if I expand the game. I realize I might have gone overboard on the "minimalistic" part, and the music has been likened to waterboarding. Room for improvements!