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It was cool to realize the abilities of combined balls, but I agree with @Edgor when they say that a bit of explanation (or feedback to let us know that we're progressing... I'm still not sure if the levels were just infinitely randomly generated) may have helped.

I agree with the rest as well - the only thing your game is missing to be really close to an idea that you can run with is a few other interactables, which would in turn spawn specific levels and thus a bit of progressive structure (or randomly spawning levels, whatever you'd want)... and maybe a soundtrack that's a bit less stressful. XD

Nice concept!

Thanks a lot! I'm more and more inclined to try and expand on the concept, see what I can make of it. I should probably have polished this one a bit more, but it is what it is for now.